How to prevent off ball movement shots from your CPU opponent in NBA 2K17
NBA 2K17 is an basketball video game developed by 2K. The latest iteration of the NBA 2K franchise makes a player feel like he is part of a real basketball match complete with courtside reporters and game analysts. Fans would even find it hard to find loopholes in the game because 2K Sports worked hard on improving the gameplay experience. For better game experience, you should learn to improve your skills. Then here we will bring you how to prevent off ball movement shots from your CPU opponent in NBA 2K17.
Adjust your Defensive settings
On-Ball Pressure set to tight(all). Most of the time you are playing the on-ball defense, but when you are not, your CPU will try to play tight on-ball defense.
On-Ball Screen set to go over. This is always a good option, preventing an open shot from the ball handler if the pick is executed well.
Off Baseball monitor set-to go over. This would prevent these available 3-level pictures after having a ball that is great off display. Keep in mind the PC can proceed to create those passes, but at least you'll be there to react easily with a few defensive energy, thus requiring a miss.
Down-Ball Strain set-to refuse(all). All defenders will always be hardly open to the people they're guarding. This means since most of the people is going to be spread far more commonly, that when the processor manages to get towards the container, you'll have less probability to assist your security. On-ball physical defense could be the key within this scenario.
Screen help regulations and help guidelines set-to No Help(all). Your first task would be to manually go within the display to prevent it, each time a Computer requires a pick and roll. Since the choice was set by us to no support, quickly switch for your teammate the moment the screener tries to create a function for perhaps the 3 or the holder -pt line. You will be there to protect the photo, even when he receives the pass. Additionally to 0, collection support defense on coaching configurations. Unsure how much impact this method has, but let's maintain it in case at 0 just.
Post set to behind(all). In many situations, the opponent's big men are constantly in front after a good off ball movement, and constantly converting some easy baskets in the paint. If we set this option, our CPU defender will try to stay behind the opposing big men. They will receive those deadly passes, but your defender will at least be ready to react.
Article set to behind(all). In several situations, the males are continuously in front after having a baseball activity that is excellent off, and regularly transforming some simple bins inside the paint. Our PC defender will attempt to keep behind the other large men if we set this method. They'll get these travels that are fatal, but your defense will at least get ready to reply.
Double team edge and double team post are set-to information(all). When the double-teams are performed you want to choose, we don't wish the CPU to do it for people. This may also produce some undesirable double teams that'll keep so we want this avoided, your opponent available.